Status: currently bringing up the foundations of the library and massaging code from previous internal projects to something acceptable for public release. Please be patient!
A lightweight framework for writing efficient cross-platform rendering code in
modern C++. It abstracts operating system and toolchain concepts to enable quick
prototyping and interation of rich interactive applications that run beautifully
everywhere. The library is engineered for small code sizes to enable fast
loading and low resource usage even within web browsers.
Generate a Visual Studio solution; do this each time you change BUILD files:
> xtool sln
Open .vs\xrtl.sln, select a project, and press F5!
CLion
Install the ‘CLion with Bazel’ plugin from the repository.
Import the bazel project from the root git folder.
Set the bazel binary to xtool (or xtool.bat on Windows).
Import the project view from the workspace .bazelproject file.
If clang is not your default CC you should start CLion with CC=clang.
Developing
Build/test/run/query for host platform:
$ ./xtool build --all
$ ./xtool test --all
$ ./xtool run //xrtl/base:math_test_linux -- --some_arg
# Note that you can use `bazel` instead of `xtool` in most cases, but you must
# specify a config.
$ bazel build --config=macos_x86_64 //xrtl/base/...
Run linter and fix common errors:
$ ./xtool fix
Debugging Notes
GDB may need the following commands run at startup to resolve some third party
source code. Replace directories with your workspace location:
dir $HOME/xrtl/bazel-xrtl
set substitute-path external/com_github_google_swiftshader $HOME/xrtl/third_party/swiftshader/
set substitute-path external/com_github_khronosgroup_glslang $HOME/xrtl/third_party/glslang/
Committing Code
Run presubmit to perform lint/style check/run tests.
$ ./xtool presubmit --fix
Testing
Test Tags
Common tags that can be added to tests:
exclusive: no other tests should run while this test is executing.
requires_gui: test uses a GUI and requires a window manager (X11/etc).
requires_gpu: test requires a real hardware GPU to run.
# Run all tests except those that require a hardware GPU:
$ ./xtool test --all --test_tag_filter=-requires_gpu
Cross-platform Real-Time Rendering Library
Linux/Mac CPUWindows CPUStatus: currently bringing up the foundations of the library and massaging code from previous internal projects to something acceptable for public release. Please be patient!
A lightweight framework for writing efficient cross-platform rendering code in modern C++. It abstracts operating system and toolchain concepts to enable quick prototyping and interation of rich interactive applications that run beautifully everywhere. The library is engineered for small code sizes to enable fast loading and low resource usage even within web browsers.
Pronounced ‘zurtle’.
This is not an official Google product.
Setup Instructions
MacOS
Ubuntu
Windows
BAZEL_SH, etc)IDE Setup
Visual Studio 2017
.vs\xrtl.sln, select a project, and pressF5!CLion
xtool(orxtool.baton Windows)..bazelprojectfile.If clang is not your default CC you should start CLion with CC=clang.
Developing
Build/test/run/query for host platform:
Run linter and fix common errors:
Debugging Notes
GDB may need the following commands run at startup to resolve some third party source code. Replace directories with your workspace location:
Committing Code
Testing
Test Tags
Common
tagsthat can be added to tests:exclusive: no other tests should run while this test is executing.requires_gui: test uses a GUI and requires a window manager (X11/etc).requires_gpu: test requires a real hardware GPU to run.