MechaHamster is a game about guiding a futuristic hamster ball through dangerous space mazes,
create mazes of their own, and share them with friends. Can you guide Major Hammy D. Hamster to
safety?
Wait for the spinner (compiling) icon to stop in the bottom right corner of the Unity status
bar.
Finally, select the File > Build Settings menu option then click Build and Run.
MechaHamster currently only works with .NET 3.x. If Firebase Unity SDK version is 5.4.0 or
above, please import plugins from dotnet3 folder. And make sure Scripting Runtime Version in
Edit > Project Settings > Player is set to .NET 3.x, ex. Stable (.NET 3.5 Equivalent) in Unity
2017
Documentation
For more information about MechaHamster see [MechaHamster Document][]
To contribute the this project see CONTRIBUTING.
MechaHamster {#mechahamster_readme}
MechaHamster is a game about guiding a futuristic hamster ball through dangerous space mazes, create mazes of their own, and share them with friends. Can you guide Major Hammy D. Hamster to safety?
Motivation
MechaHamster serves as a demonstration, sample, and reference for integrating Firebase with the Firebase Unity SDK, and Daydream with the Google VR SDK for Unity into a game project.
Overview
MechaHamster demonstrates the following concepts:
Downloading
MechaHamster source code can be downloaded from Github.
And download the game to your mobile device from the AppStore and Google Play Store
Building
Assets > Import Package > Custom Packagemenu item - from the Firebase Unity SDK:File > Build Settingsmenu option.File > Build Settingsmenu option then clickBuild and Run.Documentation
For more information about MechaHamster see [MechaHamster Document][] To contribute the this project see CONTRIBUTING.