chore(deps): bump github.com/onsi/ginkgo/v2 from 2.28.0 to 2.28.1
Bumps github.com/onsi/ginkgo/v2 from 2.28.0 to 2.28.1.
updated-dependencies:
- dependency-name: github.com/onsi/ginkgo/v2 dependency-version: 2.28.1 dependency-type: direct:production update-type: version-update:semver-patch …
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Diodes are ring buffers manipulated via atomics.
Diodes are optimized for high throughput scenarios where losing data is acceptable. Unlike a channel, a diode will overwrite data on writes in lieu of blocking. A diode does its best to not “push back” on the producer. In other words, invoking
Set()on a diode never blocks.Installation
Example: Basic Use
Example: Creating a Concrete Shell
Diodes accept and return
diodes.GenericDataType. It is recommended to not use these generic pointers directly. Rather, it is a much better experience to wrap the diode in a concrete shell that accepts the types your program works with and does the type casting for you. Here is an example of how to create a concrete shell for[]byte:Creating a concrete shell gives you the following advantages:
Dropping Data
The diode takes an
Alerteras an argument to alert the user code to when the read noticed it missed data. It is important to note that the go-routine consuming from the diode is used to signal the alert.When the diode notices it has fallen behind, it will move the read index to the new write index and therefore drop more than a single message.
There are two things to consider when choosing a diode:
Storage Layer
OneToOne
The OneToOne diode is meant to be used by one producing (invoking
Set()) go-routine and a (different) consuming (invokingTryNext()) go-routine. It is not thread safe for multiple readers or writers.ManyToOne
The ManyToOne diode is optimized for many producing (invoking
Set()) go-routines and a single consuming (invokingTryNext()) go-routine. It is not thread safe for multiple readers.It is recommended to have a larger diode buffer size if the number of producers is high. This is to avoid the diode from having to mitigate write collisions (it will call its alert function if this occurs).
Access Layer
Poller
The Poller uses polling via
time.Sleep(...)whenNext()is invoked. While polling might seem sub-optimal, it allows the producer to be completely decoupled from the consumer. If you require very minimal push back on the producer, then the Poller is a better choice. However, if you require several diodes (e.g. one per connected client), then having several go-routines polling (sleeping) may be hard on the scheduler.Waiter
The Waiter uses a conditional mutex to manage when the reader is alerted of new data. While this method is great for the scheduler, it does have extra overhead for the producer. Therefore, it is better suited for situations where you have several diodes and can afford slightly slower producers.
Benchmarks
There are benchmarks that compare the various storage and access layers to channels. To run them:
Known Issues
If a diode was to be written to
18446744073709551615+1times it would overflow auint64. This will cause problems if the size of the diode is not a power of two (2^x). If you write into a diode at the rate of one message every nanosecond, without restarting your process, it would take you 584.54 years to encounter this issue.