Call any Blueprint function from Python by vbp [obj_name] [func_name] [arg1] [arg2] ... command.
Support RPC communication between Server and Client in Linux, higher FPS and more reliable.
A set of new commands for camera control and object manipulation, please refer to command system for more details.
UnrealCV Dev For UnrealZoo
UnrealCV Dev For UnrealZoo
is the continuously developed feature surface tested in UnrealZoo before
general-purpose capabilities are promoted into the open-source plugin. These
features are currently available in supported UnrealZoo
environments and are not part of the open-source command contract unless they
appear in the main Command System.
Runtime MCP public clients, examples, and an agent skill are available at
unrealcv-runtime-mcp.
The Unreal Engine C++ Runtime MCP server is not currently open source.
How to install UnrealCV
To install the UnrealCV Server, you need:
Download the source code and place it on the Plugin folder of a C++ UE project.
Launch the C++ project with Visual Studio, UnrealCV will be compiled at the same time. Note that visual studio version should be compatible with your UE version.
To check the success installation of UnrealCV, you can run vget /unrealcv/status in the console (Press ` to display the console).
To install the UnrealCV Client, just run:
pip install unrealcv
🚩 Note: More pre-built UE binaries with UnrealCV can be found in the UnrealZoo.
Citation
If you found this project useful, please consider citing our paper
@article{qiu2017unrealcv,
Author = {Weichao Qiu, Fangwei Zhong, Yi Zhang, Siyuan Qiao,Zihao Xiao, Tae Soo Kim, Yizhou Wang, Alan Yuille},
Journal = {ACM Multimedia Open Source Software Competition},
Title = {UnrealCV: Virtual Worlds for Computer Vision},
Year = {2017}
}
Contact
If you have any suggestion or interested in using UnrealCV, please contact us.
关于
UnrealCV: Connecting Computer Vision to Unreal Engine
UnrealCV
UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin by providing:
UnrealCV can be used in two ways.
Please read Tutorial: Getting Started to learn using UnrealCV.
New Features
vget /camera/[id]/optical_flow [format].vbp [obj_name] [func_name] [arg1] [arg2] ...command.UnrealCV Dev For UnrealZoo
UnrealCV Dev For UnrealZoo is the continuously developed feature surface tested in UnrealZoo before general-purpose capabilities are promoted into the open-source plugin. These features are currently available in supported UnrealZoo environments and are not part of the open-source command contract unless they appear in the main Command System.
Runtime MCP public clients, examples, and an agent skill are available at unrealcv-runtime-mcp. The Unreal Engine C++ Runtime MCP server is not currently open source.
How to install UnrealCV
To install the UnrealCV
Server, you need:Pluginfolder of a C++ UE project.vget /unrealcv/statusin the console (Press ` to display the console).To install the UnrealCV
Client, just run:pip install unrealcvCitation
If you found this project useful, please consider citing our paper
Contact
If you have any suggestion or interested in using UnrealCV, please contact us.