# Create 'UIKitDemo.playground' for iOS
$ toybox create UIKitDemo
# Create a new Playground which is not saved
$ toybox create
# Create a new auto generated named Playground which is saved like 20190404082446.playground
$ toybox create -s
# Create 'SpriteKit.playground' for macOS
$ toybox create SpriteKitDemo --platform macos
# Overwrite existing playground 'UIKitDemo'
$ toybox create UIKitDemo -f
# Create but don't open with Xcode
$ toybox create UIKitDemo --no-open
# Create and open with specific Xcode
$ toybox create UIKitDemo --xcode-path /Application/Xcode7.3.app
$ toybox create UIKitDemo --xcode-version 11.1
# Create Playground from standard input
$ echo 'print("Hello World")' | toybox create --input
Created Playgrounds will be saved under $HOME/.toybox
List Playgrounds
# List all existing playgrounds
$ toybox list
# List all playgrounds of specific platform
$ toybox list --platform ios
Open Playground
# Open UIKitDemo.playground with default Xcode
$ toybox open UIKitDemo
# Open UIKitDemo.playground with specific Xcode
$ toybox open UIKitDemo --xcode-path /Application/Xcode7.3.app
$ toybox open UIKitDemo --xcode-version 11.1
Other
# Display current Toybox version
$ toybox version
# Display path to Toybox root directory,
# It should return '$HOME/.toybox'
$ toybox root
Toybox
Toybox made easy to manage Xcode Playgrounds.
You can create and open Xcode Playground from CLI.
This product is under development so interfaces might change.
Before Toybox
Using Toybox
Installation
Toybox requires High Sierra or above.
Homebrew
If you got error on tapping the formula. try
brew untap giginet/toybox
before.Mint
Install yonaskolb/Mint.
Features
Create new Playground
Created Playgrounds will be saved under
$HOME/.toybox
List Playgrounds
Open Playground
Other
Extra Usage
Open existing playgrouds with peco
Development
Xcode 11
Open
Toybox
directory with Xcode 11 directly.Under Xcode 10.2
Author
giginet <giginet.net@gmail.com>
License
MIT License