In-game Debug Console
This asset helps you see debug messages (logs, warnings, errors, exceptions) runtime in a build (also assertions in editor) and execute commands using its built-in console. It also supports logging logcat messages to the console on Android platform.
User interface is created with uGUI and costs 1 SetPass call (and 6 to 10 batches) when Sprite Packing is enabled. It is possible to resize or hide the console window during the game. Once the console is hidden, a small popup will take its place (which can be dragged around). The popup will show the
number of logs that arrived since it had appeared. Console window will reappear after clicking the popup.
该库主要服务于 https://github.com/AlianBlank/GameFrameX
作为子库使用。
使用方式(三种方式)
直接在 manifest.json
文件中添加以下内容
{"com.gameframex.unity.yasirkula.debugconsole": "https://github.com/AlianBlank/com.gameframex.unity.yasirkula.debugconsole.git"}
在Unity 的Packages Manager
中使用Git URL
的方式添加库,地址为:https://github.com/AlianBlank/com.gameframex.unity.yasirkula.debugconsole.git
直接下载仓库放置到Unity 项目的Packages
目录下。会自动加载识别
改动功能
- 增加
Packages
的支持
Fork 来源
https://github.com/yasirkula/UnityIngameDebugConsole
以下为原内容
= In-game Debug Console (v1.6.7) =
Documentation: https://github.com/yasirkula/UnityIngameDebugConsole
FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq
E-mail: yasirkula@gmail.com
You can simply place the IngameDebugConsole prefab to your scene. Hovering the cursor over its properties in the Inspector will reveal explanatory tooltips.
In-game Debug Console
This asset helps you see debug messages (logs, warnings, errors, exceptions) runtime in a build (also assertions in editor) and execute commands using its built-in console. It also supports logging logcat messages to the console on Android platform.
User interface is created with uGUI and costs 1 SetPass call (and 6 to 10 batches) when Sprite Packing is enabled. It is possible to resize or hide the console window during the game. Once the console is hidden, a small popup will take its place (which can be dragged around). The popup will show the number of logs that arrived since it had appeared. Console window will reappear after clicking the popup.
该库主要服务于
https://github.com/AlianBlank/GameFrameX
作为子库使用。使用方式(三种方式)
直接在
manifest.json
文件中添加以下内容在Unity 的
Packages Manager
中使用Git URL
的方式添加库,地址为:https://github.com/AlianBlank/com.gameframex.unity.yasirkula.debugconsole.git直接下载仓库放置到Unity 项目的
Packages
目录下。会自动加载识别改动功能
Packages
的支持Fork 来源
https://github.com/yasirkula/UnityIngameDebugConsole
以下为原内容
= In-game Debug Console (v1.6.7) =
Documentation: https://github.com/yasirkula/UnityIngameDebugConsole FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq E-mail: yasirkula@gmail.com
You can simply place the IngameDebugConsole prefab to your scene. Hovering the cursor over its properties in the Inspector will reveal explanatory tooltips.